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Baldur's Gate 1 NPCs in SoA


14 respuestas al tema

#1 Smilin Imp

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Posteado 28 May 2011 - 01:40 AM

Hey guys, Smiling Imp here again to tell you I finished my second mod, which allows you bring in the majority of Baldur's Gate 1 NPCs into Baldur's Gate 2 SoA. The mod adds new banters with bio-ware NPCs, quest and new stores. For more information check out the readme file.

http://www.baldursga...downfile&id=177


Editado por Smilin Imp, 26 March 2013 - 04:51 PM.

Baldur's Gate 1 NPCs in SoA & ToB version 7

 

http://www.baldursga...downfile&id=177

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#2 Eden

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Posteado 28 May 2011 - 02:35 AM

¿Alguien probo esto?

Yo lo descargue y se ve como un mod de WeiDU normal.
Casualmente tiene el mismo nombre de archivo y carpeta que el BG1-NPC project (setup-BG1NPC y carpeta BG1NPC) alojado en g3. Aunque este es para BG2 y no marca nada de BGT.

#3 Smilin Imp

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Posteado 28 May 2011 - 04:59 AM

¿Alguien probo esto?

Yo lo descargue y se ve como un mod de WeiDU normal.
Casualmente tiene el mismo nombre de archivo y carpeta que el BG1-NPC project (setup-BG1NPC y carpeta BG1NPC) alojado en g3. Aunque este es para BG2 y no marca nada de BGT.


Yes, it is a weidu mod for for Baldur's Gate 2 without tutu or Trilogy. However due to the similarities in name, I will change the name of future versions to differentiate it from BG1-NPC project.

Baldur's Gate 1 NPCs in SoA & ToB version 7

 

http://www.baldursga...downfile&id=177

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#4 Smilin Imp

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Posteado 23 July 2011 - 04:57 AM

Hey guys, Smiling Imp here again. Just wanted to tell you that the newest version of this mod has just been released. First.. I changed the name,b/c as I was pointed out to, there was some confusion about it and the mod for BG1. Then.. I added new items, improved item descriptions, added a new secret club in the slums, added more quest and encounters, added new dialogs, deleted corny ones and beefed up a few that were lacking, corrected grammar and changed a few of my portrait selections and tweaked out a few of my own edits. Hope you enjoy.. :)


http://www.baldursga...downfile&id=177


Editado por Smilin Imp, 26 March 2013 - 04:51 PM.

Baldur's Gate 1 NPCs in SoA & ToB version 7

 

http://www.baldursga...downfile&id=177

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#5 Smilin Imp

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Posteado 14 August 2011 - 04:46 PM

Hey guys, back again, here with the newest version of the mod. Has a new city area in Athkatla in it and is now hosted at Spellhold Studios.


http://www.shsforums...cs-for-soa-tob/


Editado por Smilin Imp, 26 March 2013 - 04:52 PM.

Baldur's Gate 1 NPCs in SoA & ToB version 7

 

http://www.baldursga...downfile&id=177

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#6 Smilin Imp

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Posteado 14 August 2011 - 07:55 PM

Here are a few screenshots


Imagen posteada

Imagen posteada

Imagen posteada

Imagen posteada

Baldur's Gate 1 NPCs in SoA & ToB version 7

 

http://www.baldursga...downfile&id=177

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#7 Smilin Imp

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Posteado 13 June 2012 - 09:46 PM

What up guys, Smiling Imp here. just wanted to let you know that I just updated the mod. It is now fully TRA-ified and ready for translation. If anyone is interested in translating, go ahead and drop me the files over at Spellhold Studios so that I can add it in future versions. Thanks!

http://www.baldursga...downfile&id=177


Editado por Smilin Imp, 26 March 2013 - 04:53 PM.

Baldur's Gate 1 NPCs in SoA & ToB version 7

 

http://www.baldursga...downfile&id=177

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#8 Smilin Imp

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Posteado 25 July 2012 - 03:14 PM

Hey guys! Smiling Imp is back again. Just wanted to let you know that this mod now has its own sub-forum at the Chosen of Mystra.

http://www.baldursga...php?board=133.0

It will be the quickest way to reach me and report any bugs or feedback. Thank for playing! ;D

Baldur's Gate 1 NPCs in SoA & ToB version 7

 

http://www.baldursga...downfile&id=177

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#9 Smilin Imp

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Posteado 08 December 2012 - 10:02 AM

Hey Guys! Smiling Imp back again.. Just wanted to let you know that I am workking on a new Montaron Romance for SoA check it out at the forum above.


Baldur's Gate 1 NPCs in SoA & ToB version 7

 

http://www.baldursga...downfile&id=177

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#10 Immortality

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Posteado 09 December 2012 - 02:51 PM

Hi! Nice to have your reports first hand :)
Montaron romance sounds... weird, lol!
Thanks for your news updates!
All Hail the lucky ones,
I refer to those in love, yeah.
 

Nasnoches, señoras y señores. Sepan que forman parte de la mejor comunidad online de la web : D


#11 Memnoch

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Posteado 10 December 2012 - 08:33 PM

Your imp ain't smiling. :( In fact, he looks very mad.



#12 Smilin Imp

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Posteado 15 December 2012 - 12:39 AM

Your imp ain't smiling. :( In fact, he looks very mad.

 

I was having a bad day at school when that portrait was taken.


Baldur's Gate 1 NPCs in SoA & ToB version 7

 

http://www.baldursga...downfile&id=177

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#13 Smilin Imp

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Posteado 08 March 2013 - 01:34 AM

Heys guys! Version 7 is ready for download, including the completed Montaron Romance!! :besito: :ohno:

 

Baldur's Gate 1 NPCs in SoA & ToB version 7

 

http://www.baldursga...downfile&id=177


Editado por Smilin Imp, 14 March 2013 - 01:50 PM.

Baldur's Gate 1 NPCs in SoA & ToB version 7

 

http://www.baldursga...downfile&id=177

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#14 Smilin Imp

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Posteado 04 May 2013 - 02:43 AM

Destroy Trademeet through

Force of Steel and Might of Magic!



2b5g7q.jpg

(if you are evil and you know it, you have to try this at least once)


Or watch the people suffer..

as it becomes Dogtown!



eqb21u.jpg


http://www.baldursga...downfile&id=177


The choice is yours!


Baldur's Gate 1 NPCs in SoA & ToB version 7

 

http://www.baldursga...downfile&id=177

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#15 Smilin Imp

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Posteado 05 June 2013 - 11:36 PM

Hey Guys, Smiling Imp here. Just wanted to let you know that a new version of the mod , version 8, has just been released. It introduces enhanced NPC character scripts and new area scripts for the Water Gardens. :D


http://www.baldursga...downfile&id=177


Baldur's Gate 1 NPCs in SoA & ToB version 7

 

http://www.baldursga...downfile&id=177

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace




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